Openttd steam
Typically, two train cars take up one tile.This reduces the extra money needed for Electric Rails. Electric Trains can run on Normal Railroad with the setting "Disable Electric Rails".Stations that are shorter than the train will take significantly longer to load, which may be why your trains take forever to get out of a station.Thus, all of the Maglev Engines are completely fictional. Maglev were thought to be futuristic at the time.The looks of the tracks can also be changed with NewGRFs. There are more types of tracks available, such as Vacuum Tubes or Universal Rail that can be available with NewGRFs. Remember to be aware of potential accident spots, and fix them with care. Junctions and merges may also spots to look out for. To fix this, put path signals on both ends of the crossing. This will lower ratings in nearby towns as well. However, if it stops or breaks down in the middle of the road, a train will run over it, and only the road vehicle will be harmed (?). Normally, road vehicles will stop in front of a crossing if there is a train nearby. To solve this, you can use double tracks for busy or crowded lines, or use signals to avoid these conflicts. These crashes can lower your rating in towns/cities by 160 points, or 63% per station that are within 30 tiles of the crash.
Unfortunately, more trains can crash into the mess as well, if there are no signals around. In some basic layouts, collisions can happen because of Trains can cause accidents to other trains and road vehicles, which can result in minor or major delays. Keep these in mind when building your routes. Just note that tunnels each other can't cross without cheats on. This can be avoided by adding more engines to the train (yes you can do that) or avoid the hill by building a tunnel or go around. Trains also can't go up slopes very well either, and will slow down considerably. Be warned, and keep your trains to a reasonable size. You can solve this by making stations longer, (which requires lots of space, a challenge in cities) and possibly extra infrastructure. When making long trains, any train that is bigger than the station they're in will take a lot longer to load and unload. There are more types of engines and tracks with downloadable content.Įach type of engine has variants in each landscape.Ĭapacity wise, trains are only limited to what carriages you assign them, as well as a car limit that can be changed. However, their infrastructure is the most complex if you want to maximize efficiency using a more advanced system, and can be very challenging to plan and build. If for some reason you need/want to use another synthesizer, OpenTTD provides the "extmidi" music driver, which allows you to configure a command to be ran to play music.Trains are like an in-between of road vehicles and airplanes. The game will automatically try to use TiMidity++ with no additional arguments. Therefore, you need a MIDI synthesizer to play them. The soundtrack of the game is made of MIDI files. You may further use gimp for fine-tuning the heightmap, especially useful are the Levels and Gaussian Blur tools.Ī cheat menu can be shown in a local game by pressing Ctrl-Alt-C.ĭetailed information about cheats are available here Troubleshooting Music is not playing
#Openttd steam download
Alternatively, you can use the bother AUR application, which can download larger areas and contains a number of options for fine-tuning the resulting heightmap (see the README for some notes on usage).
#Openttd steam generator
There is an excellent heightmap generator available at terrain.party, based on real Earth terrain. OpenTTD allows using a grayscale image as a heightmap for landscape generation. Game Scripts are a goal-based scripts which can perform many in-game actions to enhance or extend the game.ĭetailed information about this window can be found here. This window allows you to customize various options relating to artificial intelligence (bots or CPU players) and Game Scripts. You can also search for the setting to be changed using the search utility.ĭetails about these settings can be found here. All the options are grouped in expandable sections. In this window, nearly all the other settings in the configuration file can be modified. You can either use the difficulty presets by selecting the difficulty buttons at the top of the window, or set custom options.
This window allows you to change the difficulty of the game, and specific options about them. You can also set the default graphics, sound, and music here. The options can still be changed in-game. Note: Settings will not be updated for games which have already been started.